Ah yes I just realized this doesn't happen if I keep holding shift.
So clicks are queued, but releasing shift isn't queued? Maybe just queue the clicks in conjunction with the information whether shift was held during that click
Search found 6 matches
- Fri Apr 12, 2024 3:53 pm
- Forum: Minor issues
- Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
- Replies: 10
- Views: 2260
- Sun Apr 07, 2024 8:27 pm
- Forum: Minor issues
- Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
- Replies: 10
- Views: 2260
Re: Spidertron "Shift+Left Click" pathing queue impacted by autosave
when I set a new waypoint right around the time an autosave is triggered. The already set waypoints get discarded after the autosave finishes. If I quit the game and load the autosave the waypoints are still there
- Sun Apr 07, 2024 10:31 am
- Forum: Minor issues
- Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
- Replies: 10
- Views: 2260
Re: Spidertron "Shift+Left Click" pathing queue impacted by autosave
This is constantly happening to me too. Steps to reproduce: shift click to enqueue/chain waypoints for a spidertron on a map and when the autosave is triggered around the moment a next waypoint is being created the entire chain gets cancelled after the autosave finishes
- Sat Feb 03, 2024 8:18 am
- Forum: Ideas and Suggestions
- Topic: copy/paste individual wait conditions between stations within one schedule
- Replies: 1
- Views: 218
copy/paste individual wait conditions between stations within one schedule
When editing one locomotive schedule I'd like to be able to copy a complex set of wait conditions from one station and paste it to another station (within the same train schedule). Right now when I'm adding a station to a schedule I have to manually set up all the wait conditions To avoid any confus...
- Sun Dec 31, 2023 12:16 pm
- Forum: Outdated/Not implemented
- Topic: Make buffer chests able to request from other buffer chests
- Replies: 7
- Views: 3119
Re: Make buffer chests able to request from other buffer chests
I believe it must be somehow possible to do it without loops because fluid tanks already do this: they equalize their contents between each other when connected
- Tue Dec 05, 2023 10:44 pm
- Forum: Ideas and Suggestions
- Topic: feature suggestion: make more games continuable
- Replies: 0
- Views: 195
feature suggestion: make more games continuable
When I start the game there is only one option to continue one game and if I want to continue a different game I have to go either look for the savegame file if it was a single player game or enter an address and password if it's a multiplayer game. It would be nice to have a couple more options to ...