Search found 2 matches

by belmenel
Tue May 05, 2020 6:51 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3890
Views: 1251098

Re: Bugs & FAQ

Has the prereq bug with green/red wires been noted or addressed? in the current version, basic circuit networks only take t1 science. This used to be fine, when the wood->resin->rubber chain was accessible at that point. That chain is now locked behind t1 science, t2 science, and FPS (F** plant samp...
by belmenel
Thu Feb 20, 2020 11:25 am
Forum: Bob's mods
Topic: [0.18.x] Bob's Mods: General Discussion
Replies: 149
Views: 54914

Re: [0.18.x] Bob's Mods: General Discussion

Have to agree with what others said, they're pretty great. I rarely play without them, and even my 'vanilla' playhroughs end up with the adjustable inserter mod, but IMHO that mod should be part of the base game~ Personally, the only thing that bugs me in the mod set currently is the modules. I alwa...

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