Search found 361 matches

by jockeril
Fri Jul 01, 2016 8:03 am
Forum: Mods
Topic: [MOD 0.12.11+] EvoGUI (Evolution Factor Indicator) v0.4.16
Replies: 177
Views: 160927

Re: [MOD 0.12.11+] EvoGUI (Evolution Factor Indicator) v0.4.16

Narc - got an error for you...
evogui_daytime_error(v 4.101).jpg
evogui_daytime_error(v 4.101).jpg (1013 KiB) Viewed 7863 times
What say you ?
by jockeril
Fri Jul 01, 2016 7:34 am
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1008320

Re: Factorio Roadmap for 0.12 + 0.13

People never stop :) People has no ambition... It's time to vote for 1.00 !!! :shock: I hope to wait a long time before 1.0 is announced :) there is so much I want to see in Factorio :) I'd like to see that list... Mine includes a better looking GUI (I think it looks primal - like a first version o...
by jockeril
Fri Jul 01, 2016 7:15 am
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 231089

Re: [MOD 0.13] Warehousing v0.0.10

jakimfett wrote:
tehroach wrote:is there an easy way that I could replace the graphics, so the current warehouse looks like the old smart warehouse?
Yup, just unzip the latest version, replace the graphics/entity/warehouse-basic.png file with the smart warehouse graphic, and re-zip the mod.
Don't even have to zip it...
by jockeril
Thu Jun 30, 2016 8:25 pm
Forum: Mods
Topic: [MOD 0.12.0] Fluid Barrel (1.0.0)
Replies: 42
Views: 75311

Re: [MOD 0.12.0] Fluid Barrel (1.0.0)

I'v added a new version (v 1.1.0) to the mods.factorio.com site

* edit - updated to v 1.1.1 after adding Russian & Hebrew locales

I'm also maintaining it in Github - to update it to any future versions of #Factorio that require it :ugeek:
by jockeril
Thu Jun 30, 2016 7:04 pm
Forum: Mods
Topic: [MOD 0.13.x] Better Fluid Colors
Replies: 12
Views: 12726

Re: [MOD 0.12.x] Better Fluid Colors

Bizobinator wrote:Are there plans to update this mod for .13.1 and load it to the mod portal?

Please? :)
aperently it was done: BetterFluidColors
by jockeril
Tue Jun 28, 2016 5:37 pm
Forum: Mods
Topic: [MOD 0.12.11+] EvoGUI (Evolution Factor Indicator) v0.4.16
Replies: 177
Views: 160927

Re: [MOD 0.12.11+] EvoGUI (Evolution Factor Indicator) v0.4.16

ChurchOrganist wrote:Are there any plans to update this to be useable in 0.13??
I know narc will update his mods once he had a chance to work on them - you'll just have to be patient 8-)
by jockeril
Tue Jun 28, 2016 10:02 am
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 195754

Re: Version 0.13.0

Glubo wrote:I've opted in for 0.13 but I have still locked achievements Is it bug or feature?
If it's not a new map (or even on a new one) - once you've used console commands, the achievements get grayed out (as if you cheated...)
by jockeril
Tue Jun 14, 2016 6:04 am
Forum: Modding discussion
Topic: Ready to release a mod, but...
Replies: 3
Views: 1499

Re: Ready to release a mod, but...

Take a couple of minutes to read the license short explanation or use google to find "free use license explained"
by jockeril
Sat Jun 11, 2016 3:04 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 231089

Re: [MOD 0.12.18] Warehousing v0.0.9

nice mod..love it... just one thing... we can have active and requester warehouse BEFORE having regular active and requester chest... it should be at same time as chest, or one more tech for it.. I do believe this is right and there should be a research that opens AFTER "Logistic system" ...
by jockeril
Sun May 29, 2016 8:41 pm
Forum: General discussion
Topic: Suggestion for Steam users
Replies: 13
Views: 16803

Re: Suggestion for Steam users

GShark wrote:this is a way to make friends :P my steamname is Gingershark219 add me.
sent request :) join me on twitter to know when I stream - maybe we play together
by jockeril
Sat May 28, 2016 2:40 pm
Forum: Mods
Topic: [MOD 0.12.x] Roadworks 3.0 - Bridges!
Replies: 29
Views: 55766

Re: [MOD 0.12.x] Roadworks 3.0 - Bridges!

AcidStrike wrote:I get the following error while trying to generate a new map to play.

__RoadWorks__/control.lua:17: attempt to index global 'game' (a nil value)
R u using the latest version? make sure you are
by jockeril
Sat May 28, 2016 9:57 am
Forum: Mods
Topic: Introduction, Downloads & Release history
Replies: 73
Views: 103886

Re: Introduction, Downloads & Release history

rk84 - you need to update the change log to 0.12.14 :geek:
by jockeril
Sun May 08, 2016 6:03 pm
Forum: Mod Packs / Libs / Special Interest
Topic: [EN+HE] My testing grounds mod pack (mod's I translate) ืžื•ื“ื™ื ืฉืื ื™ ืžืชืจื’ื ืœืขื‘ืจื™ืช ื•ืžืฆื™ื’ ื‘ืฉื™ื“ื•ืจ
Replies: 0
Views: 2246

[EN+HE] My testing grounds mod pack (mod's I translate) ืžื•ื“ื™ื ืฉืื ื™ ืžืชืจื’ื ืœืขื‘ืจื™ืช ื•ืžืฆื™ื’ ื‘ืฉื™ื“ื•ืจ

ืขื‘ืจื™ืช ืื—ืจื™ ื”ืื ื’ืœื™ืช Following is the list of mods I use on my stream when testing the hebrew translations with download links ืฉื‘ื• ืื ื™ ื‘ื•ื“ืง ืืช ื”ืชืจื’ื•ืžื™ื ืฉืื ื™ ืžื•ืกื™ืฃ ืขื ืงื™ืฉื•ืจื™ื ืœื”ื•ืจื“ื•ืช ื‘ืฉื™ื“ื•ืจ ืœื”ืœืŸ ืจืฉื™ืžืช ื”ืžื•ื“ื™ื/ื”ืจื—ื‘ื•ืช ืฉืื ื™ ืžืฉืชืžืฉ Since Factorio 0.13 came out with a mod portal There is no need to use the li...
by jockeril
Sat May 07, 2016 10:30 am
Forum: Off topic
Topic: Youtubin' & Streamin'
Replies: 16
Views: 20775

Re: Youtubin' & Streamin'

Roo - I know this thread is old but I'm disappointed :( - I thought you'd give more information & some technical explanations on post processing (what is that ??) and other stuff like how to overcome the 15 min. limit by YT and downsizing your video while not loosing quality (as much)... those a...
by jockeril
Fri May 06, 2016 8:53 am
Forum: Technical Help
Topic: Frame Drop near woods
Replies: 8
Views: 3292

Re: Frame Drop near woods

You're running on a laptop are you ? That Quadcore and GTX are actually the M versions ? I guessed it from the G-card Vram size. I have essentially the same setup but on a desktop (with the full 4Gb Vram & 16Gb ram) and no frame drop - certainly not this high... Also there could be another expla...
by jockeril
Wed Apr 06, 2016 4:50 pm
Forum: Minor issues
Topic: [0.12.1] Right-To-Left languages are presented Left-To-Right
Replies: 50
Views: 37323

Re: [0.12.x] Right-To-Left languages are presented Left-To-Right

cube, I found some interesting answers here (How can I recognize RTL strings in C++) - those guys are talking about a C++ unit called ICU (answer 2) AND there is also a short code example (answer 3) - will you please reconsider ?
by jockeril
Sun Apr 03, 2016 3:30 am
Forum: Mods
Topic: [MOD 0.12.11+] AmmoBox 0.3.0 - Fun with Turrets & Logistics
Replies: 58
Views: 46547

Re: [MOD 0.12.11+] AmmoBox 0.3.0 - Fun with Turrets & Logistics

Afforess - I was thinking about ammobox and remembered there is a similar stacker for the combat shotgun too, so I did some googling, and found this AA-12 combat shotgun (article picture below) with this MD-20 drum (20-round magazine/drum article) and a youtube video to show it off (don't mind the c...
by jockeril
Sun Mar 27, 2016 3:06 pm
Forum: Minor issues
Topic: [0.12.1] Right-To-Left languages are presented Left-To-Right
Replies: 50
Views: 37323

Re: [0.12.1] Right-To-Left languages are presented Left-To-Right

Where are we about this ? Is there any chance that that python-bidi makes it into the game code instead of in your deploy scripts ?

I'm tired of inverting every translation I add to mods... :(
by jockeril
Sun Mar 27, 2016 2:49 pm
Forum: News
Topic: Friday Facts #131 - Roadmap shuffle
Replies: 114
Views: 57606

Re: Friday Facts #131 - Roadmap shuffle

all these things are great, and we appreciate them, but honestly, a better mining drill is one of the easiest to code things ever. You could even be lazy and take a modders pre codded one, and just change it a little. still love everything else, but it seems like we need less shiny things, more fun...
by jockeril
Sun Mar 27, 2016 11:23 am
Forum: Multiplayer / Dedicated Server
Topic: Windows Server - Download Package
Replies: 2
Views: 2932

Re: Windows Server - Download Package

bumping - This question is important imho :?: quote="yngndrw"]Will you guys be making a publicly-accessible Windows download (Limited to headless / server usage) like you do for Linux ? Ideally with an RSS feed to something similar as I would like to automate the updating of my server. You...

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