Thank you for making the modsYuokiTani wrote:miturion wrote:I watched your latest youtube video and love the train name
I know in what train I will be riding next time.
A little Thank You for your post's and feedback.
Search found 79 matches
- Thu Mar 03, 2016 1:32 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Railways Core 0.0.6 (f0.12.11+)
- Thu Mar 03, 2016 1:29 pm
- Forum: Mods
- Topic: [MOD 0.12.x] HardCrafting 0.3.15
- Replies: 180
- Views: 122955
Re: [MOD 0.12.24] HardCrafting 0.2.7
Yes same here. I have 2 electric iron mines and 2 electric copper mines, but even 7 incinerators cannot get rid of the dirt quick enough. Also the gravel is a bit too much imo. The pile of gravel is nice but it should take more than 2 gravel to make it.
But great mod nonetheless
But great mod nonetheless
- Tue Feb 09, 2016 5:34 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Railways Core 0.0.6 (f0.12.11+)
I watched your latest youtube video and love the train name
I know in what train I will be riding next time.
I know in what train I will be riding next time.
- Mon Feb 08, 2016 5:24 pm
- Forum: Mods
- Topic: [Mod 0.12.22]Enemies+ V: 0.0.1 Open testing -Tunnel digger
- Replies: 31
- Views: 27122
Re: [Mod 0.12.22]Enemies+ V: 0.0.1 Open testing -Tunnel digger
I seejorgenRe wrote: Where you can't place concrete was a half bad fix, but most likely a temporary fix to a bug where building and removing concrete would create new Land. So yes they can appear there!
- Wed Feb 03, 2016 7:37 pm
- Forum: Mods
- Topic: [Mod 0.12.22]Enemies+ V: 0.0.1 Open testing -Tunnel digger
- Replies: 31
- Views: 27122
Re: [Mod 0.12.22]Enemies+ V: 0.0.1 Open testing -Tunnel digger
Awesome. Now that is even more dune 2. And a good use for concrete. Will they spawn in the small area around water where you cant place concrete? Great mod nonetheless. The spawners are spawned where it locates atleast 2 spawners and there is no other in a set radius around it. Maybe a picture make...
- Tue Feb 02, 2016 8:25 pm
- Forum: Mods
- Topic: [Mod 0.12.22]Enemies+ V: 0.0.1 Open testing -Tunnel digger
- Replies: 31
- Views: 27122
Re: [Mod 0.12.22]Enemies+ V: 0.0.1 Open testing -Tunnel digger
Woohoo time to harvest the spice, the dune worms are here! :D Haha, exactly what I was thinking :D So they won't spawn if you pave the base with concrete? Tunnelers are blocked by concrete, yes. Awesome. Now that is even more dune 2. And a good use for concrete. Will they spawn in the small area ar...
- Tue Feb 02, 2016 8:18 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1426097
- Tue Feb 02, 2016 7:49 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Pollution detector
- Replies: 42
- Views: 51155
Re: [MOD 0.12.X] Pollution detector
this is a nice idea. Better than reading red color tones
- Thu Dec 24, 2015 12:58 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Factorio Maps
- Replies: 63
- Views: 94904
Re: [MOD 0.12.x] Factorio Maps
Nice, you can create some cool maps with this mod.
- Tue Dec 22, 2015 11:54 am
- Forum: Mods
- Topic: [MOD 0.12.x] Advanced turrets
- Replies: 6
- Views: 15742
Re: [MOD 0.12.x] Advanced turrets
That is a nice little mod. I like the sniper turret
- Fri Dec 18, 2015 2:50 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Railways Core 0.0.5 (f0.12.11)
Yes that might work. Thanks. Although I am not really in favor of the waste mechanic.MasterBuilder wrote: How about Resource Piles?
edit: that mod does not work anymore with the latest version of Factorio.
- Thu Dec 17, 2015 8:30 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Railways Core 0.0.5 (f0.12.11)
you posted the strongest argument against that ;) personal i don't want make mods or include things that in other mods exists. i don't want to make other peoples work useless ! because i implement/interpret this new. sure sometime i can't avoid this - but in general i try to avoid. of course it's e...
- Thu Dec 17, 2015 2:09 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Railways Core 0.0.5 (f0.12.11)
Yes, nice work. Looking forward how this extra additions turns out. I don't know if this is the right place for requests. But would it be possible to make a 4x4 "chest" like: large boxes mod: https://forums.factorio.com/forum/viewtopic.php?f=94&t=14217 or Warehousing mod: https://forum...
- Thu Dec 17, 2015 2:03 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
- Replies: 35
- Views: 61839
Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon)
OW! More trains
I like that we are able to download train individually.
I like that we are able to download train individually.
- Sun Nov 29, 2015 12:49 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Addon Railways 0.0.4 (f0.12.11)
Hi YuokiTani
Although I am not fan of the seafoam green, I like the new train coloring. Better fits the old stuff factorio theme imo.
.
Although I am not fan of the seafoam green, I like the new train coloring. Better fits the old stuff factorio theme imo.
.
- Mon Nov 09, 2015 12:58 pm
- Forum: Mods
- Topic: [0.12.x]Cartmen's Mods Information
- Replies: 285
- Views: 77803
Re: GFX
they look great. I also love the promise of the mod, with that many steps.
- Thu Nov 05, 2015 12:34 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 129203
Re: Yuoki Industries - Addon Railways 0.0.4 (f0.12.11)
love this mod. Trains look really good. Especially the DE-SW40, DE-SW50 and DE-SW60. And the ore weagons!
My nephew agrees, as he only wants to drive trains around.
My nephew agrees, as he only wants to drive trains around.
- Mon Aug 03, 2015 6:34 pm
- Forum: Yuoki Industries
- Topic: Concepts + GFX related to Yuoki-Industries MOD
- Replies: 54
- Views: 51906
Re: Concepts + GFX related to Yuoki-Industries MOD
those are some really cool models!
- Mon Aug 03, 2015 6:15 pm
- Forum: Mods
- Topic: [MOD 0.12.11+] Oil Steam Boiler
- Replies: 38
- Views: 60836
Re: [0.12.x] Oil Steam Boiler
nice model