Search found 28 matches
- Mon Sep 21, 2015 9:54 pm
- Forum: Technical Help
- Topic: Stuttering [solved]
- Replies: 1
- Views: 12583
Stuttering [solved]
Hi, TLDR; Set VSync On in the game. Just wanted to give you a report of solving stuttering issue so others might save some time trying to chase that one. My gameplay on the version 11.15 was butter-smooth. I returned to Factorio after version 12.0 was out. What I noticed was some stutter every few s...
- Sat Sep 19, 2015 12:10 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.8] [kovarex] Game crash when loading a save with modified mods
- Replies: 4
- Views: 3668
Re: [0.12.8] [kovarex] Game crash when loading a save with modified mods
Super sweetkovarex wrote:Hm, I had to investiage this problem. And it is now fixed for 0.12.9. Zip packages will load as fast, or even faster than the unpacked version in 0.12.9Athmagor wrote:Note: The game itself loads _much_ faster when the mod is unpacked.
The crash problem is confirmed as fixed.
- Tue Sep 15, 2015 10:20 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
- Replies: 587
- Views: 290054
Re: [0.11.22/0.12.x][v0.12.5] Bob's Metals, Chemicals and Intermediates
Oxygen... I would have to look it up. It's also one reason why you have alternate electrolysis recipe that doesn't produce Oxygen. Oxygen is used to make: * Lead oxide -> Lead plates (alternative recipe) * Nickel plates (used in roboport antennas, invar, nitinol and tungsten plates) * Nitrogen diox...
- Mon Sep 14, 2015 8:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.8] [kovarex] Game crash when loading a save with modified mods
- Replies: 4
- Views: 3668
Re: [0.12.8] [kovarex] Game crash when loading a save with modified mods
Woa, it took me most of the day to get through this one, as I was on the wrong lead for most of the time. This actually revealed pretty big problem related to assembling machines, that could become whenever recipes are changed and assembling machines used these. Basically, whenever recipe is change...
- Sun Sep 13, 2015 11:48 pm
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 181796
Re: Bob mods for 0.12
Ores, well, the specific one you mentioned with the lead and nickel, well, use less lead? there's more than one way to make solder, try making it with silver and copper instead of lead, then you won't need to mine as much, and won't get too much nickle. Okay, this is a bit hard in the early stage, ...
- Sun Sep 13, 2015 9:02 pm
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 181796
Re: Bob mods for 0.12
Power issues have come up quite often, especially with the double multiplicative bonus from upgrading both the boiler, and the steam engine. I have been thinking of re-ballancing them. The higher tier factories do consume more power already, they're tuned to be just a little more efficient than the...
- Sun Sep 13, 2015 4:33 pm
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 181796
Re: Bob mods for 0.12
Hi Bobingabout, Let me firstly congratulate you on creating, in my opinion, _the_ best complete overhaul mod for Factorio. Currently I'm at around 100h played with the mod suite (everything installed, mostly default settings) and I have to admit - I haven't had that much fun with Factorio in a long ...
- Sat Sep 12, 2015 4:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.8] [kovarex] Game crash when loading a save with modified mods
- Replies: 4
- Views: 3668
[0.12.8] [kovarex] Game crash when loading a save with modified mods
It seems the issue reported in another forum ( https://forums.factorio.com/forum/viewtopic.php?f=25&t=15440 ) has not been resolved. I am modifying a set of mods (Bob's Mods) for my personal use. When trying to load a save game the game crashes within 3-4 seconds due to some interaction between ...