Search found 53 matches
- Thu Oct 08, 2015 4:32 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34608
Re: [MOD 0.12.x] Time Lapse Mod
Could you get this working with the mod that takes a screenshot of the entire map? Could you link me to the mod you are talking about? After about 10 minutes of searching, I found it: https://forums.factorio.com/forum/viewtopic.php?f=92&t=14582 This mod doesn't simply create "screenshots&q...
- Mon Oct 05, 2015 4:58 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34608
Re: [MOD 0.12.x] Time Lapse Mod
Could you link me to the mod you are talking about?TuckJohn wrote:Could you get this working with the mod that takes a screenshot of the entire map?
- Fri Sep 18, 2015 4:09 pm
- Forum: News
- Topic: Friday Facts #104 - Deadlines ahead
- Replies: 63
- Views: 47788
Re: Friday Facts #104 - Deadlines ahead
The technology pictures are really outstanding, if that's what you call a "first version" then Albert is a god-like artist. I personally also don't think there will be any problems with "industry niche" filling up, Big Pharma and Infinifactory are both mostly puzzle games, only F...
- Mon Aug 17, 2015 3:58 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34608
Re: [MOD 0.12.x] Time Lapse Mod
Fantastic to hear.waduk wrote:Thanks for the jpg support.
Also i implement previous suggestion by creating script-output symlink to my other drive, it's perfect !
Now i 'm not worrying about running low space, ever.
I experimented with symlinks aswell, but couldn't get it to work right.
- Sun Aug 16, 2015 12:11 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34608
Re: [MOD 0.12.x] Time Lapse Mod
I have low space on my system drive, but plenty of free space on other drive. Is it possible instead of PNG, it saves as JPG ? Or how do we change the default saves location ? Can it be saves outside script-output directory? I'm sorry for my late reply. I'm currently trying a couple of things, I wi...
- Sat Aug 15, 2015 9:55 am
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34608
Re: [MOD 0.12.x] Time Lapse Mod
I have low space on my system drive, but plenty of free space on other drive. Is it possible instead of PNG, it saves as JPG ? Or how do we change the default saves location ? Can it be saves outside script-output directory? I'm sorry for my late reply. I'm currently trying a couple of things, I wi...
- Sun Jul 19, 2015 4:22 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Time Lapse Mod
- Replies: 27
- Views: 34608
[MOD 0.12.x] Time Lapse Mod
Type: Mod Name: Time Lapse Mod (TLM for short) Description: Gives the player an easy way to produce time lapses of their factory License: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License Version: 3.1.0 Initial Release: 2015-07-19 Last Update: 2016-03-03 Tested-With-...
- Fri Jul 10, 2015 12:45 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
Thanks!Smarty wrote:[Moved to helper mods by Smarty]
- Mon Jun 29, 2015 5:01 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
Could you also post your config file for this mod, as there might be a conflict with the way I handle my "only daytime screenshots" option.
- Sun Jun 28, 2015 2:17 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
What exactly do you mean? Does the game turn to night and never turn back to day?Devildog wrote:this mod is making my game stay at night time an not day?
What version of Factorio / the mod are you using?
- Wed Jun 24, 2015 2:58 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
Hey, it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :) I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problem It's for sorting. Most of file sorting...
- Tue Jun 23, 2015 7:59 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problemNalshee wrote:Hey,
it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003
- Sat Jun 20, 2015 11:49 am
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
I'm fairly new to mods and if a mod can add commands to the game, if so I'd be nice to be able to set the center of the screenshot in the config with a command. This feature was just added in version 1.2.0, sadly it isn't able to save the changes to the config file, this has to be done manually aft...
- Thu Jun 18, 2015 8:29 pm
- Forum: Modding help
- Topic: Custom console commands
- Replies: 2
- Views: 1237
Re: Custom console commands
Thanks for the answerDaveMcW wrote:remote.call() or build a gui.
- Wed Jun 17, 2015 5:10 pm
- Forum: Modding help
- Topic: Custom console commands
- Replies: 2
- Views: 1237
Custom console commands
I was wondering if there is a way to make custom commands so that players can customize parts of your mod without editing any files.
The only useful thing I found with the search function is this thread, but using remote.call(...) is not really user friendly.
Cheers
MrP123
The only useful thing I found with the search function is this thread, but using remote.call(...) is not really user friendly.
Cheers
MrP123
- Wed Jun 17, 2015 4:45 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
https://youtu.be/RtBYq1ZYFyg I used VirtualDub to make the video. I'm fairly new to mods and if a mod can add commands to the game, if so I'd be nice to be able to set the center of the screenshot in the config with a command. For example the default center is {0,0} but as your base begins to grow ...
- Mon Jun 15, 2015 4:51 pm
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
Hey, "crazy" idea, couyld you make it take the screenshot when the game autosaves ? that way, no problems with laggy games, and if the game tries to generate a huge image that could make the game lag, it won't be "seen" Theoretically that would work, by calling my screenshot cod...
- Sun Jun 14, 2015 11:02 am
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
I'll settle for a low quality giffy, with my zoom set so far out it doesn't make much of a difference http://www.gfycat.com/RelievedDentalHackee Very nice! Might I ask how long you were playing and what the screenshot interval was set to? I'm quoting him from the thread on /r/factorio, as I asked t...
- Sun Jun 14, 2015 9:19 am
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
Align:
I just saw it on reddit. Looks pretty neat
I just saw it on reddit. Looks pretty neat
- Sun Jun 14, 2015 6:56 am
- Forum: Mods
- Topic: [0.11.x] Time Lapse Mod
- Replies: 31
- Views: 27376
Re: [0.11.x] Time Lapse Mod
It's probably better to create a video out of all these screenshots.Align wrote:Nice. Now the only question is, where can I upload a 300 MB animated PNG...?
Nevertheless you could try gfycat, I'm not quite sure what the size limit is, but as far as I know it is pretty big