Search found 53 matches

by MrP123
Thu Oct 08, 2015 4:32 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34608

Re: [MOD 0.12.x] Time Lapse Mod

Could you get this working with the mod that takes a screenshot of the entire map? Could you link me to the mod you are talking about? After about 10 minutes of searching, I found it: https://forums.factorio.com/forum/viewtopic.php?f=92&t=14582 This mod doesn't simply create "screenshots&q...
by MrP123
Mon Oct 05, 2015 4:58 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34608

Re: [MOD 0.12.x] Time Lapse Mod

TuckJohn wrote:Could you get this working with the mod that takes a screenshot of the entire map?
Could you link me to the mod you are talking about?
by MrP123
Fri Sep 18, 2015 4:09 pm
Forum: News
Topic: Friday Facts #104 - Deadlines ahead
Replies: 63
Views: 47788

Re: Friday Facts #104 - Deadlines ahead

The technology pictures are really outstanding, if that's what you call a "first version" then Albert is a god-like artist. I personally also don't think there will be any problems with "industry niche" filling up, Big Pharma and Infinifactory are both mostly puzzle games, only F...
by MrP123
Mon Aug 17, 2015 3:58 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34608

Re: [MOD 0.12.x] Time Lapse Mod

waduk wrote:Thanks for the jpg support. :D
Also i implement previous suggestion by creating script-output symlink to my other drive, it's perfect !
Now i 'm not worrying about running low space, ever.
Fantastic to hear.
I experimented with symlinks aswell, but couldn't get it to work right.
by MrP123
Sun Aug 16, 2015 12:11 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34608

Re: [MOD 0.12.x] Time Lapse Mod

I have low space on my system drive, but plenty of free space on other drive. Is it possible instead of PNG, it saves as JPG ? Or how do we change the default saves location ? Can it be saves outside script-output directory? I'm sorry for my late reply. I'm currently trying a couple of things, I wi...
by MrP123
Sat Aug 15, 2015 9:55 am
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34608

Re: [MOD 0.12.x] Time Lapse Mod

I have low space on my system drive, but plenty of free space on other drive. Is it possible instead of PNG, it saves as JPG ? Or how do we change the default saves location ? Can it be saves outside script-output directory? I'm sorry for my late reply. I'm currently trying a couple of things, I wi...
by MrP123
Sun Jul 19, 2015 4:22 pm
Forum: Mods
Topic: [MOD 0.12.x] Time Lapse Mod
Replies: 27
Views: 34608

[MOD 0.12.x] Time Lapse Mod

Type: Mod Name: Time Lapse Mod (TLM for short) Description: Gives the player an easy way to produce time lapses of their factory License: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License Version: 3.1.0 Initial Release: 2015-07-19 Last Update: 2016-03-03 Tested-With-...
by MrP123
Fri Jul 10, 2015 12:45 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Smarty wrote:[Moved to helper mods by Smarty]
Thanks!
by MrP123
Mon Jun 29, 2015 5:01 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Could you also post your config file for this mod, as there might be a conflict with the way I handle my "only daytime screenshots" option.
by MrP123
Sun Jun 28, 2015 2:17 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Devildog wrote:this mod is making my game stay at night time an not day?
What exactly do you mean? Does the game turn to night and never turn back to day?
What version of Factorio / the mod are you using?
by MrP123
Wed Jun 24, 2015 2:58 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Hey, it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :) I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problem It's for sorting. Most of file sorting...
by MrP123
Tue Jun 23, 2015 7:59 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Nalshee wrote:Hey,

it would be nice if the screenshot names could be "NAME" (from config), and then not 1 , 2 , 3 but 0001 , 0002 , 0003 :)
I'm not quite sure what difference that would make, but I'm going to look into it later this week, it shouldn't be a problem
by MrP123
Sat Jun 20, 2015 11:49 am
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

I'm fairly new to mods and if a mod can add commands to the game, if so I'd be nice to be able to set the center of the screenshot in the config with a command. This feature was just added in version 1.2.0, sadly it isn't able to save the changes to the config file, this has to be done manually aft...
by MrP123
Thu Jun 18, 2015 8:29 pm
Forum: Modding help
Topic: Custom console commands
Replies: 2
Views: 1237

Re: Custom console commands

DaveMcW wrote:remote.call() or build a gui.
Thanks for the answer
by MrP123
Wed Jun 17, 2015 5:10 pm
Forum: Modding help
Topic: Custom console commands
Replies: 2
Views: 1237

Custom console commands

I was wondering if there is a way to make custom commands so that players can customize parts of your mod without editing any files.
The only useful thing I found with the search function is this thread, but using remote.call(...) is not really user friendly.

Cheers
MrP123
by MrP123
Wed Jun 17, 2015 4:45 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

https://youtu.be/RtBYq1ZYFyg I used VirtualDub to make the video. I'm fairly new to mods and if a mod can add commands to the game, if so I'd be nice to be able to set the center of the screenshot in the config with a command. For example the default center is {0,0} but as your base begins to grow ...
by MrP123
Mon Jun 15, 2015 4:51 pm
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Hey, "crazy" idea, couyld you make it take the screenshot when the game autosaves ? that way, no problems with laggy games, and if the game tries to generate a huge image that could make the game lag, it won't be "seen" Theoretically that would work, by calling my screenshot cod...
by MrP123
Sun Jun 14, 2015 11:02 am
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

I'll settle for a low quality giffy, with my zoom set so far out it doesn't make much of a difference http://www.gfycat.com/RelievedDentalHackee Very nice! Might I ask how long you were playing and what the screenshot interval was set to? I'm quoting him from the thread on /r/factorio, as I asked t...
by MrP123
Sun Jun 14, 2015 9:19 am
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Align:
I just saw it on reddit. Looks pretty neat
by MrP123
Sun Jun 14, 2015 6:56 am
Forum: Mods
Topic: [0.11.x] Time Lapse Mod
Replies: 31
Views: 27376

Re: [0.11.x] Time Lapse Mod

Align wrote:Nice. Now the only question is, where can I upload a 300 MB animated PNG...?
It's probably better to create a video out of all these screenshots.
Nevertheless you could try gfycat, I'm not quite sure what the size limit is, but as far as I know it is pretty big

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