[0.11.X] - Discontinued Mod Pack for 11.X

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Devildog
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[0.11.X] - Discontinued Mod Pack for 11.X

Post by Devildog »

Initial Release of modpack for Factorio 11.22 - Modpack 0.1.0

What is Mod Madness ModPack?
Mod Madness is a modpack containing many mods and versions to make the game work together with lots of mods...
"Just before the game stops functioning based off a series it was used in."
How many mods can you fit in a .rar until it breaks - lol

Modpack for version 0.12.0
Can be found under modpack section for 0.12.X.


Modpack for version 0.11.22
Version : 0.1.0

Download Link : http://bit.ly/Mod_Madness_0_1_0


Modpack for version 0.11.12
Version : 1.0 Final

11.12 Modpack
Download Link : http://bit.ly/11_12_FMM2

11.12 Save File
Download Link : http://bit.ly/11_12SaveFile
Changelog
How to install mods?

1. Download Modpack
2. Open a folder search %appdata% Open Factorio and then Mods or " C:\Users\SystemName\AppData\Roaming\Factorio\mods "
3. Open .Rar and drag an drop all files into the Factorio Mods folder.
4. Run game.

What is a modpack?
A modpack is a collection of mods all in one file to make it easier to drag an drop.
Instead of trying to download 20+ Mods with different versions.

Whats is Version 11.22?
Version 11.22 Contain's a lot of mods which would have been used in the series but weren't compatible with Factorio 11.12.

What is Version 11.12?
Version 11.12 contains the mods and the save file being the map used in the YouTube Series - Mod Madness.
So anyone can look at the map that was in the series.

Does MP work with this mod pack?
In 11.22 Haven't Tested it.
In 11.12 Yes MP Works.
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Last edited by Devildog on Thu Oct 29, 2015 2:30 am, edited 44 times in total.
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Check Out Factorio Mod Madness 2.0 Here : http://bit.ly/1afTDl0
Mod Madness ModPack

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darkshadow1809
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Re: [0.11.22] Mod Madness ModPack

Post by darkshadow1809 »

I wish you goodluck on your journey buddy :P Took me a while to figure out how to make all mods work together as they should normally. Even though they don't with a lot of other mods active. Just a headsup you might want to put your recommended specifications for the computers in to run this modpack :) Since my users already have an issue loading all sprites as their Vcard cant even handle it :P make sure most of your users have a 2gb+ vcard otherwise you will get a lot of confussion with errors!
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Devildog
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Re: [0.11.22] Mod Madness ModPack

Post by Devildog »

darkshadow1809 wrote:I wish you goodluck on your journey buddy :P Took me a while to figure out how to make all mods work together as they should normally. Even though they don't with a lot of other mods active. Just a headsup you might want to put your recommended specifications for the computers in to run this modpack :) Since my users already have an issue loading all sprites as their Vcard cant even handle it :P make sure most of your users have a 2gb+ vcard otherwise you will get a lot of confussion with errors!
Thanks for the heads up ill have do testing on my older laptop then.
I have a laptops with 64MB of video, 512MB Video and 3GBs.

My Gaming/Editing pc is currently down.... Do to a leaky liquid cooler.... So for Version 11.12 Ill have to put that one on hold for a bit till i can get back on it.
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Check Out Factorio Mod Madness 2.0 Here : http://bit.ly/1afTDl0
Mod Madness ModPack

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Re: [0.11.22] Mod Madness ModPack

Post by DreamSmith »

Your pack is non-multiplayer, just so you know.
FMod alone makes this so.

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Re: [0.11.22] Mod Madness ModPack

Post by darkshadow1809 »

DreamSmith wrote:Your pack is non-multiplayer, just so you know.
FMod alone makes this so.
FMod is multiplayer on my end xD you can make it multiplayer with a lot of fiddling around though.
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Devildog
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Re: [0.11.22] Mod Madness ModPack

Post by Devildog »

Version 11.12 is now out.

Along with a save file from the youtube series.

Main focus is now Version 12.x Mod pack which you can find in the 12.X Section of mod packs.

11.X is discontinued.
Image
Check Out Factorio Mod Madness 2.0 Here : http://bit.ly/1afTDl0
Mod Madness ModPack

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