[0.12.3+ WIP] Deep Ores

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Ranakastrasz
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Re: [0.12.3+ WIP] Deep Ores

Post by Ranakastrasz »

Ok, I just tried to modify the yield of the ores, to increase the amount of stone you get, and somehow, copper doesn't seem to have changed, and iron doesn't give any stone now until depleted.
I have no idea what is going on.

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		{name="iron-ore", amount_min = 1, amount_max = 3, probability = 1.0},
		{name="stone", amount_min=1,amount_max = 1, probability = 0.50}
From research, this should work, and seems to at least to some extent. Instead of giving 4x as much copper as stone however, it gives 6x, and again, I have no idea why.
And yes, it gives 0-3 iron per cycle.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2129
Joined: Thu Jun 12, 2014 3:05 am
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Re: [0.12.3+ WIP] Deep Ores

Post by Ranakastrasz »

https://forums.factorio.com/forum/vie ... 25&t=16758

Apperently, if you have a resources giving multiple outputs, you need the miner to have multiple slots otherwise the overflow is lost.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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