DecorativePrototype default value for collision_mask is incorrect
Posted: Sat Apr 27, 2024 11:32 am
The default value listed in the prototype docs here for the collision_mask property of DecorativePrototype is incorrect here: https://lua-api.factorio.com/latest/pro ... ision_mask
It lists "doodad-layer", which is a string, but CollisionMask is a type which should be an array of strings. My guess is that the correct value would be {"doodad-layer"}.
It lists "doodad-layer", which is a string, but CollisionMask is a type which should be an array of strings. My guess is that the correct value would be {"doodad-layer"}.