LuaRendering.draw_on_map
Re: LuaRendering.draw_on_map
+1 from me. My mod can "mark" already selected areas and it would be nice for bigger areas to zoom out on the map for better overview.
I havent lost my mind, it's backed up on tape somewhere.
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Re: LuaRendering.draw_on_map
big +1 from me, I could make a lot of use off this.
just being able to specify in what cases a LuaRendering should be visible would allow for a lot of nice mod ideas that I had for a long time, for example showing red and green circuit wire connections in the map view, there and only there.
also being able to add further custom "overlays" like the rail network would be neat, or alternatively mod-dependent things like wind, temperature or other environmental info.
just being able to specify in what cases a LuaRendering should be visible would allow for a lot of nice mod ideas that I had for a long time, for example showing red and green circuit wire connections in the map view, there and only there.
also being able to add further custom "overlays" like the rail network would be neat, or alternatively mod-dependent things like wind, temperature or other environmental info.