[0.12] Multiplayer crash on loading singleplayer save

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Gotbread
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[0.12] Multiplayer crash on loading singleplayer save

Post by Gotbread »

I wanted to host a singleplayer save in multiplayer. This crashed after creating the game.
See error log and world attached.
Error NetworkInputHandler.cpp:431: Cannot deduce player for input action.
Im playing without mods at the moment.
Attachments
factorio-current.log
the log
(5.01 KiB) Downloaded 230 times
world1_13_premult.zip
the world
(6.7 MiB) Downloaded 142 times

posila
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Re: [0.12] Multiplayer crash on loading singleplayer save

Post by posila »

Thanks for the report.
This is known issue and is already fixed for 0.12.1: https://forums.factorio.com/forum/vie ... 30&t=13584
Solution for now it so check "Allow commands" on dialog where you set latency and autosave interval.

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