Specific version

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MisterFister
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Specific version

Post by MisterFister »

Is there any way to obtain this specific full-kit version of the game? In Steam, I can revert either as far back as v1.1.87, or back to v0.18.x. My modded savefiles are intact after a hiatus from last playing the game back in April 2023. During that hiatus, the SSD was re-imaged and Windows 11 was reinstalled, but between personal backups and Steam cloud I seem to have correctly retained access to all of my savefiles, as well as to blueprint-storage.dat.

The problem is that opening the game now fails to recognize any data within my blueprint library, and almost 5000 hours of blueprinting and doodles is inaccessible.

My troubleshooting efforts so far have included attempting to enter three different savefiles, two of them modded and one of them vanilla. All 3 were last accessed on April 23, 2023, which was a Monday, and I was running base v1.1.76-0 at the time (locked to that version since one of the modded savefiles was multiplayer.) First, no joy in base v1.1.107-0, without and then with mods. Note that the savegames do indeed load correctly (even the modded savefiles loaded without mods -- the modded entities would then be missing, of course, but otherwise the savefile opens with no apparent savefile-specific issues.) The mods do download / load / sync correctly, and again, the savefiles also load.

In all cases, blueprint library is inaccessible, and the only workaround is that the savefiles themselves do have outdated copies of some blueprint-objects in a trash chest, all from before linking directly from the bp-library became the norm -- thus, with linking straight to the source, these savefiles no longer actually "contain" the blueprint books I'm hoping to find, they were all in the library.

Fully uninstalled, cleaned out AppData\Factorio, re-attempted via base v1.1.87, same symptoms across all attempts.

Factorio.com does allow me to download base v1.1.76 DEMO version, but no apparent link to full-kit downloads. And again, this is with a vetted account and game license.

Any guidance would be appreciated. Thanks!

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BrainGamer_
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Re: Specific version

Post by BrainGamer_ »

you could try the method described here to recover your blueprints: 94427

FuryoftheStars
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Re: Specific version

Post by FuryoftheStars »

MisterFister wrote:
Wed Apr 24, 2024 12:10 am
Is there any way to obtain this specific full-kit version of the game? In Steam, I can revert either as far back as v1.1.87, or back to v0.18.x. My modded savefiles are intact after a hiatus from last playing the game back in April 2023. During that hiatus, the SSD was re-imaged and Windows 11 was reinstalled, but between personal backups and Steam cloud I seem to have correctly retained access to all of my savefiles, as well as to blueprint-storage.dat.

The problem is that opening the game now fails to recognize any data within my blueprint library, and almost 5000 hours of blueprinting and doodles is inaccessible.

My troubleshooting efforts so far have included attempting to enter three different savefiles, two of them modded and one of them vanilla. All 3 were last accessed on April 23, 2023, which was a Monday, and I was running base v1.1.76-0 at the time (locked to that version since one of the modded savefiles was multiplayer.) First, no joy in base v1.1.107-0, without and then with mods. Note that the savegames do indeed load correctly (even the modded savefiles loaded without mods -- the modded entities would then be missing, of course, but otherwise the savefile opens with no apparent savefile-specific issues.) The mods do download / load / sync correctly, and again, the savefiles also load.

In all cases, blueprint library is inaccessible, and the only workaround is that the savefiles themselves do have outdated copies of some blueprint-objects in a trash chest, all from before linking directly from the bp-library became the norm -- thus, with linking straight to the source, these savefiles no longer actually "contain" the blueprint books I'm hoping to find, they were all in the library.

Fully uninstalled, cleaned out AppData\Factorio, re-attempted via base v1.1.87, same symptoms across all attempts.

Factorio.com does allow me to download base v1.1.76 DEMO version, but no apparent link to full-kit downloads. And again, this is with a vetted account and game license.

Any guidance would be appreciated. Thanks!
At the bottom of the Factorio.com download page is a gray button that says "Download older releases..." and brings you here: https://factorio.com/download/archive/

That said, I don't think your issue is version related, as all 1.1.x versions are able to port up blueprints from as far back as, I believe, 0.18.0. Most likely, based on everything else you said, your \AppData\Roaming\Factorio\blueprint-storage.dat file was either straight up deleted, or overwritten by a blank one (if you're using Steam sync).

Your best bet would be to look at what BrainGamer_ linked to. Then make a backup of it in the future if you think there's a risk of losing it again (do not rely entirely on Steam sync... it will screw you over at some point).

(And I'm curious why I'm subscribed to this thread and received a notification of a post to it today that isn't there. Was this split out of another thread?)
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics

Gummiente27
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Re: Specific version

Post by Gummiente27 »

FuryoftheStars wrote:
Thu May 02, 2024 9:26 pm
At the bottom of the Factorio.com download page is a gray button that says "Download older releases..." and brings you here: https://factorio.com/download/archive/

That said, I don't think your issue is version related, as all 1.1.x versions are able to port up blueprints from as far back as, I believe, 0.18.0. Most likely, based on everything else you said, your \AppData\Roaming\Factorio\blueprint-storage.dat file was either straight up deleted, or overwritten by a blank one (if you're using Steam sync).

Your best bet would be to look at what BrainGamer_ linked to. Then make a backup of it in the future if you think there's a risk of losing it again (do not rely entirely on Steam sync... it will screw you over at some point).

(And I'm curious why I'm subscribed to this thread and received a notification of a post to it today that isn't there. Was this split out of another thread?)
The download archive page does only offer demo downloads for many of the older versions.
Last edited by Gummiente27 on Fri May 10, 2024 6:10 pm, edited 1 time in total.

Loewchen
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Re: Specific version

Post by Loewchen »

Any later version would be able to load a 1.1.76 library and if the file is corrupted it would give a warning on start so getting this specific version is irrelevant for the issue at hand anyway. You might be simply looking in the wrong directory.

MisterFister
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Re: Specific version

Post by MisterFister »

BrainGamer_ wrote:
Wed Apr 24, 2024 1:04 am
you could try the method described here to recover your blueprints: 94427
This suggestion basically worked, thank you. I recovered almost all of the blueprints that I consider "important," and was able to reconstruct those few that I wasn't able to recover by running across some very lucky screenshots in my cloud storage.

I'll note that both Steam and Dropbox hosted identical copies not only of the savefiles themselves, but also identical copies of blueprint-storage,.dat itself. This fact, that neither the savefile nor the bp library seem corrupted, that my instinct was to precisely recreate the previous-version install with the old version not only of the base game but also of the mods as well.

Even though my blueprint issue is functionally solved, I'm still baffled at how this happened with files that I have manually verified to have been entirely not-corrupted. Thus, I would still be curious if anyone can help me find a way to reinstall v1.1.76. Yes, despite the fact that any v1.1.76+ version should retain backward compatibility. This is mostly curiosity, but not entirely, since I've uncovered a different symptom of excessive savefile load times, and my hunch is that that is related (at least indirectly) to whatever happened to my blueprint library.

Update: new post, solving blueprint library issue revealed excessive savefile load times. 113441

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